#include "Core.h"

namespace Upp {

#define LLOG(x)  // DLOG(x)

#ifdef _MULTITHREADED

static Mutex& sMutexLock()
{ // this is Mutex intended to synchronize initialization of other primitives
	static Mutex m;
	return m;
}

INITBLOCK {
	sMutexLock();
}

Thread::Thread()
{
	sMutexLock();
#ifdef PLATFORM_WIN32
	handle = 0;
	thread_id = 0;
#endif
#ifdef PLATFORM_POSIX
	handle = 0;
#endif
}

void Thread::Detach()
{
#if defined(PLATFORM_WIN32)
	if(handle) {
		CloseHandle(handle);
		handle = 0;
		thread_id = 0;
	}
#elif defined(PLATFORM_POSIX)
	if(handle) {
		CHECK(!pthread_detach(handle));
		handle = 0;
	}
#endif
}

static Atomic sThreadCount;

static thread__  void (*sExit)(void);

void (*Thread::AtExit(void (*exitfn)()))()
{
	void (*prev)() = sExit;
	sExit = exitfn;
	return prev;
}

struct sThreadExitExc__ {};

void Thread::Exit()
{
	throw sThreadExitExc__();
}

struct sThreadParam {
	Function<void ()> cb;
	bool              noshutdown;
};

static
#ifdef PLATFORM_WIN32
	#ifdef CPU_64
		unsigned int
	#else
		uintptr_t __stdcall
	#endif
#else
	void *
#endif
sThreadRoutine(void *arg)
{
	LLOG("sThreadRoutine");
	auto p = (sThreadParam *)arg;
	try {
		p->cb();
	}
	catch(Exc e) {
		Panic(e);
	}
	catch(sThreadExitExc__) {}
	catch(Upp::ExitExc) {}
	if(!p->noshutdown)
		AtomicDec(sThreadCount);
	delete p;
	if(sExit)
		(*sExit)();
#ifdef UPP_HEAP
	MemoryFreeThread();
#endif
	return 0;
}

static bool threadr; //indicates if *any* Thread instance is running (having called its Run()), upon first call of Run
#ifndef CPU_BLACKFIN
static thread__  bool sMain;
#else
#ifdef PLATFORM_POSIX
static Index<pthread_t> threadsv; //a threads id vector, sMain=true ==>> 'pthread_self() pthread_t beeing present in vector, problem, wont be cleared when thread exits
Mutex vm; //a common access synchronizer
#endif
#endif

//to sMain: an Application can start more than one thread, without having *any* one of them called Run() of any Thread instace
//when Run() is called *anytime*, it means, the term of *MainThread* has to be running anyway,
//otherwise no child threads could run. they are created by main.
//now each thread, having any Thread instance can start a first Run()

bool Thread::Run(Function<void ()> _cb, bool noshutdown)
{
	LLOG("Thread::Run");
	if(!noshutdown)
		AtomicInc(sThreadCount);
	if(!threadr)
#ifndef CPU_BLACKFIN
		threadr = sMain = true;
#else
	{
		threadr = true;
		//the sMain replacement
#ifdef PLATFORM_POSIX
		pthread_t thid = pthread_self();
		vm.Enter();
		if(threadsv.Find(thid) < 0){
			//thread not yet present, mark present
			threadsv.Add(thid);
		}
		else
			RLOG("BUG: Multiple Add in Mt.cpp");
		vm.Leave();
#endif
	}
#endif
	Detach();
	auto p = new sThreadParam;
	p->cb = _cb;
	p->noshutdown = noshutdown;
#ifdef PLATFORM_WIN32
#ifdef CPU_32 // in 32-bit, reduce stack size to 1MB to fit more threads into address space
	handle = (HANDLE)_beginthreadex(0, 1024*1024, sThreadRoutine, p, STACK_SIZE_PARAM_IS_A_RESERVATION, ((unsigned int *)(&thread_id)));
#else
	handle = (HANDLE)_beginthreadex(0, 0, sThreadRoutine, p, 0, ((unsigned int *)(&thread_id)));
#endif
#endif
#ifdef PLATFORM_POSIX
	if(pthread_create(&handle, 0, sThreadRoutine, p))
		handle = 0;
#endif
	return handle;
}

Thread::~Thread()
{
	Detach();
#ifdef CPU_BLACKFIN
#ifdef PLATFORM_POSIX
	//the static destruction replacement
	pthread_t thid = pthread_self();
	vm.Enter();
	int id = threadsv.Find(thid);
	if(id >= 0)
		threadsv.Remove(id);
	vm.Leave();
#endif
#endif
}

bool Thread::IsST() //the containing thread (of wich there may be multiple) has not run its Run() yet
{
	return !threadr;
}

bool Thread::IsMain() //the calling thread is the Main Thread or the only one in App
{
#ifndef CPU_BLACKFIN
	return !threadr || sMain;
#else
	if(!threadr) 
		return true;
#ifdef PLATFORM_POSIX
	//the sMain replacement
	pthread_t thid = pthread_self();
	vm.Enter();
	if(threadsv.Find(thid) >= 0)
	{
		vm.Leave();
		return true;
	}
	vm.Leave();
#endif
	return false;
#endif
}

int Thread::GetCount()
{
	return sThreadCount;
}

static int sShutdown;

void Thread::BeginShutdownThreads()
{
	sShutdown++;
}

void Thread::EndShutdownThreads()
{
	sShutdown--;
}

void Thread::ShutdownThreads()
{
	BeginShutdownThreads();
	while(GetCount())
		Sleep(100);
	EndShutdownThreads();
}

bool Thread::IsShutdownThreads()
{
	return sShutdown;
}

int Thread::Wait()
{
	if(!IsOpen())
		return -1;
	int out;
#ifdef PLATFORM_WIN32
	dword exit;
	if(!GetExitCodeThread(handle, &exit))
		return -1;
	if(exit != STILL_ACTIVE)
		out = (int)exit;
	else
	{
		if(WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0)
			return Null;
		out = GetExitCodeThread(handle, &exit) ? int(exit) : int(Null);
	}
	Detach();
#endif
#ifdef PLATFORM_POSIX
	void *thread_return;
	if(pthread_join(handle, &thread_return))
		out = Null;
	else
		out = (int)(intptr_t)thread_return;
	handle = 0;
#endif
	return out;
}

bool Thread::Priority(int percent)
{
	ASSERT(IsOpen());
#ifdef PLATFORM_WIN32
	int prior;
	if(percent <= 25)
		prior = THREAD_PRIORITY_LOWEST;
	else if(percent <= 75)
		prior = THREAD_PRIORITY_BELOW_NORMAL;
	else if(percent <= 125)
		prior = THREAD_PRIORITY_NORMAL;
	else if(percent <= 175)
		prior = THREAD_PRIORITY_ABOVE_NORMAL;
	else
		prior = THREAD_PRIORITY_HIGHEST;
	return SetThreadPriority(handle, prior);
#endif
#ifdef PLATFORM_POSIX
	int policy;
	struct sched_param param;
	
	if(pthread_getschedparam(handle, &policy, &param))
		return false;
	int percent_min = 0, percent_max = 200;
	if(percent <= 25) {
		#if defined(SCHED_IDLE)
			policy = SCHED_IDLE;
			percent_min = 0;
			percent_max = 25;
		#elif defined(SCHED_BATCH)
			policy = SCHED_BATCH;
			percent_min = 0;
			percent_max = 75;
		#else
			policy = SCHED_OTHER;
			percent_min = 0;
			percent_max = 125;
		#endif
	}
	else
	if(percent <= 75){
		#if defined(SCHED_IDLE)
			policy = SCHED_BATCH;
			percent_min = 25;
			percent_max = 75;
		#elif defined(SCHED_BATCH)
			policy = SCHED_BATCH;
			percent_min = 0;
			percent_max = 75;
		#else
			policy = SCHED_OTHER;
			percent_min = 0;
			percent_max = 125;
		#endif
	}
	else
	if(percent <= 125){
		policy = SCHED_OTHER;
		#if defined(SCHED_IDLE)
			percent_min = 75;
			percent_max = 125;
		#elif defined(SCHED_BATCH)
			percent_min = 25;
			percent_max = 125;
		#else
			percent_min = 0;
			percent_max = 125;
		#endif
	}
	else
	if(percent <= 175){ // should be the root
		policy = SCHED_FIFO;
		percent_min = 125;
		percent_max = 175;
	}
	else
		policy = SCHED_RR;

	param.sched_priority = (sched_get_priority_max(policy) - sched_get_priority_min(policy))*(minmax(percent, percent_min, percent_max)-percent_min)/(percent_max - percent_min);
	
	if (pthread_setschedparam(handle, policy, &param)) {
		// No privileges? Try maximum possible! Do not use EPERM as not all os support this one
		policy = SCHED_OTHER;
		percent_max = 125;
		percent_min = minmax(percent_min, 0, percent_max);
		param.sched_priority = (sched_get_priority_max(policy) - sched_get_priority_min(policy))
		                       * (minmax(percent, percent_min, percent_max) - percent_min)
		                       / max(percent_max - percent_min, 1);
		if(pthread_setschedparam(handle, policy, &param))
			return false;
	}
	return true;
#endif
}

void Thread::Start(Function<void ()> cb, bool noshutdown)
{
	Thread t;
	t.Run(cb);
	t.Detach();
}

void Thread::Sleep(int msec)
{
#ifdef PLATFORM_WIN32
	::Sleep(msec);
#endif
#ifdef PLATFORM_POSIX
	::timespec tval;
	tval.tv_sec = msec / 1000;
	tval.tv_nsec = (msec % 1000) * 1000000;
	nanosleep(&tval, NULL);
#endif
}

#ifdef flagPROFILEMT
MtInspector *MtInspector::Dumi()
{
	static MtInspector h(NULL);
	return &h;
}

MtInspector::~MtInspector()
{
	if(name)
		RLOG("Mutex " << name << '(' << number << ") " << blocked << "/" << locked <<
		     " = " << Sprintf("%.4f", locked ? (double)blocked / locked : 0) << " blocked/locked times");
}
#endif

#ifdef PLATFORM_WIN32

void Semaphore::Release()
{
	ReleaseSemaphore(handle, 1, NULL);
}

void Semaphore::Release(int n)
{
	ReleaseSemaphore(handle, n, NULL);
}

void Semaphore::Wait()
{
	WaitForSingleObject(handle, INFINITE);
}

Semaphore::Semaphore()
{
	handle = CreateSemaphore(NULL, 0, INT_MAX, NULL);
}

Semaphore::~Semaphore()
{
	CloseHandle(handle);
}

Mutex& sMutexLock();

bool Mutex::TryEnter()
{
	return TryEnterCriticalSection(&section);
}

/* Win32 RWMutex implementation by Chris Thomasson, cristom@comcast.net */

void RWMutex::EnterWrite()
{
	EnterCriticalSection ( &m_wrlock );
	LONG count = InterlockedExchangeAdd(&m_count, -LONG_MAX);
	if(count < LONG_MAX)
		if(InterlockedExchangeAdd ( &m_rdwake, LONG_MAX - count ) + LONG_MAX - count )
			WaitForSingleObject ( m_wrwset, INFINITE );
}

void RWMutex::LeaveWrite()
{
	LONG count = InterlockedExchangeAdd ( &m_count, LONG_MAX );
	if (count < 0)
	    ReleaseSemaphore ( m_rdwset, count * -1, 0 );
	LeaveCriticalSection ( &m_wrlock );
}

void RWMutex::EnterRead()
{
	LONG count = InterlockedDecrement ( &m_count );
	if(count < 0)
		WaitForSingleObject ( m_rdwset, INFINITE );
}

void RWMutex::LeaveRead()
{
	LONG count = InterlockedIncrement ( &m_count );
	if ( count < 1 )
		if ( ! InterlockedDecrement ( &m_rdwake ) )
			SetEvent ( m_wrwset );
}

RWMutex::RWMutex()
:	m_count ( LONG_MAX ),
	m_rdwake ( 0 ),
	m_wrwset ( CreateEvent ( 0, FALSE, FALSE, 0 ) ),
	m_rdwset ( CreateSemaphore ( 0, 0, LONG_MAX, 0 ) )
{
	InitializeCriticalSection ( &m_wrlock );
}

RWMutex::~RWMutex()
{
	DeleteCriticalSection ( &m_wrlock );
	CloseHandle ( m_rdwset );
	CloseHandle ( m_wrwset );
}

VOID (WINAPI *ConditionVariable::InitializeConditionVariable)(PCONDITION_VARIABLE ConditionVariable);
VOID (WINAPI *ConditionVariable::WakeConditionVariable)(PCONDITION_VARIABLE ConditionVariable);
VOID (WINAPI *ConditionVariable::WakeAllConditionVariable)(PCONDITION_VARIABLE ConditionVariable);
BOOL (WINAPI *ConditionVariable::SleepConditionVariableCS)(PCONDITION_VARIABLE ConditionVariable, PCRITICAL_SECTION CriticalSection, DWORD dwMilliseconds);

void ConditionVariable::Wait(Mutex& m)
{
	if(InitializeConditionVariable)
		SleepConditionVariableCS(cv, &m.section, INFINITE);
	else { // WindowsXP implementation
		static thread__ byte buffer[sizeof(WaitingThread)]; // only one Wait per thread is possible
		WaitingThread *w = new(buffer) WaitingThread;
		{
			Mutex::Lock __(mutex);
			w->next = NULL;
			if(head)
				tail->next = w;
			else
				head = w;
			tail = w;
		}
		m.Leave();
		w->sem.Wait();
		m.Enter();
		w->WaitingThread::~WaitingThread();
	}
}

void ConditionVariable::Signal()
{
	if(InitializeConditionVariable)
		WakeConditionVariable(cv);
	else { // WindowsXP implementation
		Mutex::Lock __(mutex);
		if(head) {
			head->sem.Release();
			head = head->next;
		}
	}
}

void ConditionVariable::Broadcast()
{
	if(InitializeConditionVariable)
		WakeAllConditionVariable(cv);
	else { // WindowsXP implementation
		Mutex::Lock __(mutex);
		while(head) {
			head->sem.Release();
			head = head->next;
		}
	}
}

ConditionVariable::ConditionVariable()
{
#ifndef flagTESTXPCV
	ONCELOCK {
		if(IsWinVista()) {
			DllFn(InitializeConditionVariable, "kernel32", "InitializeConditionVariable");
			DllFn(WakeConditionVariable, "kernel32", "WakeConditionVariable");
			DllFn(WakeAllConditionVariable, "kernel32", "WakeAllConditionVariable");
			DllFn(SleepConditionVariableCS, "kernel32", "SleepConditionVariableCS");
		}
	}
#endif
	if(InitializeConditionVariable)
		InitializeConditionVariable(cv);
	else
		head = tail = NULL;
}

ConditionVariable::~ConditionVariable()
{
	Broadcast();
}

#endif

#ifdef PLATFORM_POSIX

Mutex::Mutex()
{
	pthread_mutexattr_t mutex_attr[1];
	pthread_mutexattr_init(mutex_attr);
	pthread_mutexattr_settype(mutex_attr, PTHREAD_MUTEX_RECURSIVE);
	pthread_mutex_init(mutex, mutex_attr);
#ifdef flagPROFILEMT
	mti = MtInspector::Dumi();
#endif
}

RWMutex::RWMutex()
{
	pthread_rwlock_init(rwlock, NULL);
}

RWMutex::~RWMutex()
{
	pthread_rwlock_destroy(rwlock);
}

void Semaphore::Release()
{
	sem_post(&sem);
}

void Semaphore::Wait()
{
	sem_wait(&sem);
}

Semaphore::Semaphore()
{
	sem_init(&sem, 0, 0);
}

Semaphore::~Semaphore()
{
	sem_destroy(&sem);
}

#endif

void LazyUpdate::Invalidate()
{
	dirty.store(true, std::memory_order_release);
	dirty = true;
}

bool LazyUpdate::BeginUpdate() const
{
	bool b = dirty.load(std::memory_order_acquire);
	if(b) {
		mutex.Enter();
		if(dirty) return true;
		mutex.Leave();
	}
	return false;
}

void LazyUpdate::EndUpdate() const
{
	dirty.store(false, std::memory_order_release);
	mutex.Leave();
}

LazyUpdate::LazyUpdate()
{
	dirty = true;
}

#endif

bool StartAuxThread(auxthread_t (auxthread__ *fn)(void *ptr), void *ptr)
{
#ifdef PLATFORM_WIN32
	HANDLE handle;
	handle = CreateThread(NULL, 512*1024, fn, ptr, STACK_SIZE_PARAM_IS_A_RESERVATION, NULL);
	if(handle) {
		CloseHandle(handle);
		return true;
	}
#endif
#ifdef PLATFORM_POSIX
	pthread_t handle;
	if(pthread_create(&handle, 0, fn, ptr) == 0) {
		pthread_detach(handle);
		return true;
	}
#endif
	return false;
}

}
